It's Letter Croft! Royal Mail puts iconic British video games on new range of ...

It's Letter Croft! Royal Mail puts iconic British video games from Tomb raider to Sensible Soccer on new range of stamps Royal Mail to honour British video game developers with stamps depicting games made in the 1980s and 90s Early games including adventure series Dizzy, Sensible Soccer and racing game Wipeout to be put on stamps The two decades saw designers create games via coding on microcomputers which spawned global industry The Tomb Raider series, a global franchise created in Derby, is shown through the years with four stamps

By Joseph Laws For Mailonline

Published: 00:01 GMT, 7 January 2020 | Updated: 01:41 GMT, 7 January 2020

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Early video games from the 1980s and 1990s are being celebrated by Royal Mail in a new set of 12 stamps.

British games including Tomb Raider, which went onto to became a global franchise after being created by developers in Derby, is depicted through the years from 1996 to 2013 in four stamps.  

Space trading title Elite, the Dizzy series and 1989's Populous are included, as well as Scottish-made Lemmings, Micro Machines, Sensible Soccer, Wipeout and Worms. 

This 1995 game, Wipeout, was an early racing game set in 2052, just another 30 years away from today. Royal Mail chose the games with the help of gaming trade body UK Interactive Entertainment

This 1995 game, Wipeout, was an early racing game set in 2052, just another 30 years away from today. Royal Mail chose the games with the help of gaming trade body UK Interactive Entertainment

The Tomb Raider series saw protagonist Lara Croft hunting a Scion artefact in Peru. The series together sold more than 74 million copies globally. The four Tomb Raider stamps will be presented in a Miniature-Sheet.

'The UK has been at the forefront of the video games industry for decades,' said Royal Mail's Philip Parker.

'In the 1980s and 90s young designers grappled with coding on the new microcomputers and set the template for the industry with iconic games.

The aim of Lemmings is to take the group from one side of the game to the other. The decades of the 1980s (and as with Lemmings, early 90s) saw designers create games via coding on microcomputers, which later spawned a global industry

The aim of Lemmings is to take the group from one side of the game to the other. The decades of the 1980s (and as with Lemmings, early 90s) saw designers create games via coding on microcomputers, which later spawned a global industry

This space-based video game, Elite, came out in 1984. Users played Commander Jameson and had to go on a series of missions in the early video game

This space-based video game, Elite, came out in 1984. Users played Commander Jameson and had to go on a

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